Scorer Quick Start
Enter the right game · keep the score accurate · record events · close cleanly
What Eggbeater is for
- Spectators do not need to sign in. They can open the app and follow the schedule, scores, history, roster and tournament updates.
- Only the scorer needs score mode. The scoring password unlocks the live scoring controls. The board opens straight onto the live game.
- Keep the score right first. If anything gets hectic, an accurate score and game state matter more than perfect stat detail.
- On an iPad, score with Eggbeater Desk: a bigger board built for the desk crew, with a shot map and the volume buttons running the clock. It is free. The Mac version is on the same listing, where the keyboard runs the clock instead. It also runs on Windows and Android tablets. Everything on this sheet still applies.
Quick facts
- Start here
- Games tab
- Open
- Score this game
- Choose
- What to score
- Done
- End Game
1Before the game
- Never scored before? Tap “Practice with the scorer” on the Games tab (in the iPhone app: Try the scoring board, under Scorer tools). It opens the real board against a practice opponent, on this device only. Nothing is sent, shared or saved to a real game.
- On iPhone, first turn on Scorer tools: Settings (gear), then Clubs, then Scorer tools. A Score button then appears on live and upcoming games. You do this once, and it also switches itself on after your first accepted score.
- Open the game from Scores or Schedule, then tap Score this game.
- Choose what you are scoring: Tournament / League or My Club. Both broadcast live.
- Enter the scoring password.
- The board opens straight on the live game. Period, clock, both teams and cap colors (white / dark) are set automatically.
- Glance at the roster and player names to confirm they look right.
2During the game
- Use the live controls to track the game as it happens. Every tap is captured at the player level for both teams.
- Sprint Won starts the clock when each period begins.
- Clock: tap the big clock to set an exact M:SS, use Start / Stop, and hold Reset Clock to put the period’s full time back. The clock keeps perfect time even when the phone locks or the app is in the background.
- A phone’s volume button starts and stops the clock hands-free. No need to look at the screen.
- Goal, then who scored, then an optional assist. Counter is a chip in the picker, and on the web so is Backhand; the iPhone app asks Shot type first (Regular goal, Backhand or Lob). 6-on-5 is tagged for you on a power play. Counter and 6-on-5 are mutually exclusive.
- Goalie saves live inside the opponent’s Attempt. There is no separate Save or Block button. Tap the orange Attempt, then pick Block / GK Save / Miss. A save credits whoever holds the goalie spot on the In the Water card.
- After any missed shot a Rebound? prompt asks who came up with the ball: your player, the opponent, or No rebound.
- Turnover, then Team Dump, Shot Clock Violation, Inside 2m, Forced Ball Under (FBU), Steal, Offensive Foul, or Other.
- Excl, then who, then Kickout (20 seconds, counts toward the three-exclusion ejection), Misconduct (out for the game) or Brutality (ejects immediately, 4 minutes). Common Foul is its own button in the middle row and never counts toward the three. Record Opp Excl with Earned if your player drew the foul.
- 5m, GK Steal and each team’s timeouts have their own buttons. A 5m asks who earned it, then who took it. Use the inline play log to confirm each action recorded.
3After the game
- Close the game cleanly so spectators see the correct final result.
- Tied at Full Time? The board never guesses. Club games go to a Shootout: tap the SO chip, and each shootout goal adds a decimal to the tied score (4.4 to 4.3). High school boards prompt you and follow NFHS: two 3-minute overtimes, both always played, then unlimited 3-minute Sudden Victory periods that end the instant someone scores. Never a shootout. That prompt offers End as a tie where tournament rules allow it.
- Tap the red End Game button.
- Confirm to end. Normally the “End the game?” prompt is only a confirm. If the tournament or league admin has turned on referee sign-off (off by default, official feed only), the prompt adds a required Game referee sign-off field: enter the referee’s name to finalize (a second referee’s name is optional), then tap End game.
- Wait for the final save status to confirm before closing out.
- The game moves to History automatically. When sign-off is enabled, the final shows “Signed off by [referee]” for spectators.
- Exit Scorer when finished.
The lineup board: real minutes played
- Seven spots, goalie first. The In the Water card sits right on the scoring board, in the iPhone app and on the Desk. Tap a spot, then pick the player in the water. When a sub happens, tap that spot and pick the new player. Two taps per substitution.
- Real minutes played. The app crosses who is in the water with the running game clock (it accounts for exclusions), so every player gets true playing-time numbers, not a guess.
- Goalie credit follows the swap. The goalie spot drives GK save and steal attribution by name. Swap keepers mid-game and the stats credit the right player automatically.
- Team chat (GroupMe). “Send lineup” posts the current in-water seven to the team’s GroupMe, and the Play-by-play toggle on the same card broadcasts each play there. Both need GroupMe connected to the team first (a club admin sets that up). Without it, minutes and goalie credit still work fully.
- Score first, lineup second. If the game gets hectic, nothing breaks when you miss a sub. Untracked stretches simply do not accrue minutes.
With a Colorado console
- Eggbeater Desk on a Windows PC or a Mac. The adapter needs a USB serial port, so this cable runs on Windows and Mac. On an iPad, use the console bridge instead (below). Install the Desk in step 0.
- There is no clock to run. The game clock, the period, start and stop, and the shot clock all follow the console. You still tap shots, saves, turnovers, timeouts and cards on the Desk, the same as always.
- Goals and exclusions arrive as prompts. When the table enters a goal or an exclusion on the console, it appears on the Desk as a COLORADO prompt with the cap. Nothing counts twice. Nothing is ever recorded by itself. Every prompt waits for your tap.
Full guide: eggbeater.app/colorado-console-setup. Colorado Time Systems and System 6 are trademarks of their owner. Eggbeater is not affiliated with or endorsed by Colorado Time Systems.
Exclusions and player ineligibility
Per FINA, a player with 3 personal exclusions is out for the rest of the game. The scorer enforces this automatically: only Kickout exclusions count toward the three-exclusion rule. Common Foul does NOT. Brutality ejects a player immediately. Once ejected, the picker shows a BENCHED chip and blocks any further on-field events for them. Earned exclusions (where the player drew the foul) are tracked separately and do not count toward the three-exclusion rule.Best practices
Score one game only. Pick Tournament / League or My Club at the start, then stay in that game. Use the inline play log to catch mistakes before you advance the quarter or end the game. Quarter end is manual. At 0:00 the app stops and waits for you to start the next phase. Do not share scorer access broadly. Keep the password with designated scorers only.If something looks off: refresh the app, reopen the game from Scores, tap Score this game again and choose what you are scoring again (your unlocked session is remembered per device). If something breaks: send what you were trying to do, what happened instead, your device type, and a screenshot.
eggbeater.app