Every modifier in the picker, on one page.
The cheat sheet for game-desk volunteers: what each modifier inside the player picker means, the 3-kickout BENCHED rule, the clock on/off toggle, and an action-button quick reference.
Modifiers inside the player picker
Tap when the goal was scored during a man-up extra-player situation.
Why it matters: Separates power-play conversion rate from even-strength scoring. Coaches use this to evaluate the 6-on-5 system.
Tap when the goal was scored with a backhand shot.
Why it matters: Backhand finishes are a high-skill close-range shot — coaches use this to credit the set and slip-screen scoring touch.
Tap when the goal came from a counter-attack (transition before the defense set up).
Why it matters: Counters tell a different story from set offense goals — coaches use this to evaluate transition speed. Mutually exclusive with 6v5.
Tap the Turnover action when the ball-handler was forced to push the ball under water (FBU). It is a turnover kind, not a steal or a goal tag.
Why it matters: A forced-ball-under is the most pressure-driven turnover type — separates strong defensive plays from passive interceptions.
Tap when the turnover or exclusion was earned on a shot/play from inside the 2-meter line (set position).
Why it matters: Inside-2m saves are the highest-difficulty save type for goalkeepers; inside-2m turnovers expose set-play breakdowns.
Tap when the exclusion was a major foul that drew a 20-second penalty (kickout).
Why it matters: Only kickouts count toward the FINA 3-kickout disqualification limit. Eggbeater enforces this automatically — see the called-bench note.
Tap when the foul was a common foul (free throw to opponent, no exclusion time).
Why it matters: Common fouls do not count toward the 3-kickout limit. Tracking them separately keeps player discipline stats honest.
Tap when the foul was a brutality — the player is ejected immediately and serves a 4-minute exclusion.
Why it matters: Brutality is the most serious foul: instant ejection and a 4-minute man-down. Tracking it flags the discipline incidents directors need to review.
Check when the player drew an exclusion against them — i.e. the opposing player got kicked out for fouling them.
Why it matters: Earned exclusions track offensive pressure. Let great swimmers earn them and they’re tracked separately from defensive kickouts.
Tap the 5m action button when the play was a 5-meter penalty shot. Tick whether it was made (Goal / 5m) or missed.
Why it matters: 5m conversion percentage separates shooters from steady ones — especially tracked from open-play goals.