Tournament Scorer

Game-desk quick reference.

Setup, live scoring, the game clock, exclusions, and ending games. 3 printable pages — pin one set per pool table.

One-page scorer cheat sheet
eggbeater
Tournament Scorer
Page 1 of 3 · Setup & the Board

1Before the game

  • Open eggbeater.app on the game-desk laptop or tablet.
  • Open the Scores tab and tap Score this game.
  • Pick Tournament / League when the “What are you scoring?” screen appears (both options broadcast live; My Club sends a separate club feed).
  • Enter the scoring password the tournament director gave you, then tap Continue.
Tip: Your choice is remembered — the session stays unlocked even if you reload the browser. You only need the password once per shift, per device.
Never scored before? Practise first — it costs nothing. On the Scores tab, above the game list, tap Practice with the scorer →. You get the real board against a practice opponent with a full 13-cap roster. Nothing broadcasts, nothing saves, and no one has to reset anything afterwards. Do a quarter of it before your shift starts.
At a real desk, Eggbeater Desk is the app built for it. Same scoring engine, laid out for a table: the actions, the clock, the shot map, the in-water lineup and the play log are all on one screen, so you never scroll mid-game. On a Mac the space bar starts and stops the clock (G goal, O opponent, T turnover, ⌘Z undo); on an iPad the volume buttons do it. Everything in this guide still applies — only the layout changes. Walkthrough at eggbeater.app/desk-guide.

2The board opens ready

  • No game to pick. The board opens straight onto the live game for this event.
  • Seeded automatically. The current period and clock are pulled from the live game.
  • Teams & caps are set. Both teams appear on the correct sides with the correct cap color (white / dark) — no manual confirm.
LIVELive to fans

3The scorer board — layout

Top of the board
  • Period bar — Start · Q1 · Q2 · ½ Time · Q3 · Q4 · SO.
  • Clock ON / OFF — flip OFF to record by period without a visible timer.
  • Live to fans indicator — confirms the score is broadcasting.
  • End Game — red button.
  • Big clock — tap it to set an exact M:SS; Sprint Won · Start / Stop · Reset.
  • Live scoreboard — both team names, cap colors, and the score (updates instantly).
  • Tools row — Undo last · Shot map · Edit score · Share.
Bottom of the board
  • Action button grid (our team / opponent).
  • Play Log (newest first).

Scroll down to reach the play log. On iPhone, a volume button starts / stops the clock hands-free.

Shot map — optional, and off unless you turn it on. Tap Shot map in the tools row (it reads Shot map ON and lights up while active). After every shot you then get one extra screen: tap the goal at the top for where the ball went — outside the posts if it missed — and the pool below for where it was taken from. The pool tap closes it, so you can ignore the goal half entirely and lose nothing. Leave it off on a busy desk; it is a coaching tool, not a scoring requirement.

4Period bar — period flow

Tap a period as the game progresses. The active period highlights teal. Period advance is manual.

▶ StartQ1Q2½ TimeQ3Q4SO
  • Start — tap before the first whistle.
  • Q1 – Q4 — tap when the referee starts each quarter.
  • ½ Time — tap during the halftime break.
  • SO — only appears if the score is tied at Full Time.
  • End Game — the red button finalizes the game (see Page 3).

5Live scoreboard

Team 1White
32
Team 2Dark

Left = the team wearing white caps. Right = dark caps. Score updates the moment you tap a goal button.

eggbeater.appPage 1 of 3
eggbeater
Tournament Scorer
Page 2 of 3 · Recording Actions

6Recording — the flow

  • Tap the action button for the team that did it (buttons are labelled with each team’s actual name).
  • A guided prompt appears showing that team’s roster.
  • Tap the player who made the play. For a Goal you can then add a tag (Backhand, 6-on-5, Counter) and an assist; an exclusion asks what kind.
  • The prompt closes and the event records & broadcasts instantly.
Always pick a player. The play log and the public box score only count plays attributed to a player. If you don’t know the cap, tap Unknown / no cap — but try the bench first.

7Action buttons + in-prompt modifiers

Actions are grouped our team (teal) and opponent (orange). Tap the button that matches whichever team did it.

ButtonWhat it recordsTags / options in the prompt
Goal+1 to that team’s score the instant you tap · then pick who scored and an optional assist.Backhand (BH) · 6-on-5 power play · Counter goal (Counter and 6-on-5 are mutually exclusive)
Opp Goal+1 to the opponent. One tap is the whole job in single-team mode.none — unless opponent stats are on, then their cap
ExclAn exclusion was called against this team’s player.Kickout (20-sec · counts toward the 3-kickout ejection) · Brutality (ejects immediately · 4-min). Common Foul is a separate button, below.
TurnoverLost possession — pick what happened, then the player where one applies.Team Dump · Shot Clock Violation · Inside 2m · Forced Ball Under (FBU) · Steal · Offensive Foul · Other
Opp ExclThe opponent was excluded — then Earned credits the player on this team who drew the foul.Kickout or Brutality, then ✓ Earned — the cap who drew it
AttemptThis team’s shot that did not score.Cap who shot, then a skippable Rebound? — ours, theirs, or Skip
Common FoulAn ordinary foul — free throw to the other team, no exclusion time.Which team, then optionally the cap. Never counts toward the 3-kickout limit.
AttemptThe opponent’s shot that did not score. This is where goalie saves and field blocks are recorded — there is no separate Save or Block button.Block / GK Save / Miss — a save credits the player in the goalie spot; a block asks which defender
5m5-meter penalty shot by this team — pick made or missed, then the shooter.none
GK StealGoalie took possession away from the opponent — a steal, not a save.none
Opp 5mThe opponent is awarded a 5-meter penalty.Your fouling player first (it is logged as a kickout), then the result
Team TOA timeout — Opp TO for theirs.The length, in the picker that opens under the buttons

Tracking exclusions vs earned exclusions

An exclusion involves two players — the one kicked out, and the opponent who drew the foul. Use Excl for your own player and Opp Excl for the opponent.
Example — your #5 fouls the opponent in front of the cage (ref excludes your #5; the opponent earns the call):
1Tap Excl → pick your #5 → choose Kickout (20-sec, counts toward ejection), Common Foul (doesn’t count), or Brutality (ejects immediately).
2To credit the player who drew it: tap Opp ExclEarned → pick who earned it.
Two taps, two records. The public box score shows Excl and Earned Excl as separate stats per player.
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eggbeater
Tournament Scorer
Page 3 of 3 · Ending & Quick Key

8Fixing mistakes

Quick undo
Tap Undo last above the action grid to remove the most recent event. Use it when you tap the wrong button or player and notice immediately.
Specific delete
Scroll the Play Log at the bottom of the board. Each event has a × button — tap it to remove that specific event without affecting newer ones.

When a goal is undone or deleted, the score reduces automatically and the change broadcasts to spectators within 5 seconds.

9Ending the game

  • Tap the red End Game button.
  • Confirm to end. The prompt shows the final score (e.g. Home 3–2 Away) and warns that this stops live scoring and can’t be undone. By default that’s the whole prompt — just confirm.
  • If sign-off is enabled, the referee signs off. When the tournament admin turns on referee sign-off (off by default; Tournament / League feed only — never My Club), the prompt adds a required ✍️ Game referee sign-off field. Enter the referee’s name to finalize.
  • Tap End game. The final publishes and the game moves to History automatically. With sign-off on, it shows ✓ Signed off by [referee].
Final · published to History (✓ signed off when enabled)
Before you end the game: double-check the score against the referee’s count and use Undo last or the Play Log to fix any stray events. Once you tap End game (and enter the referee’s name, if sign-off is enabled) the score is final, so end the game only after the last whistle.

Quick key

White capsThe LEFT side of the scoreboard. Maps to “team1” internally.
Dark capsThe RIGHT side of the scoreboard. Maps to “team2” internally.
Live to fansIndicator at the top of the board confirming the score is broadcasting. Spectators are following live; the score updates instantly with every tap.
FINALShown once you tap End Game (and, if the admin enabled referee sign-off, the referee enters their name). The game is published to History — as ✓ Signed off by [referee] when sign-off is on.
Excl vs Earned ExclTwo separate stats. Excl = your player kicked out (Excl button). Earned Excl = opponent who drew the foul (Opp Excl → Earned). See Section 7.
Kickout vs BrutalityKickout = 20-sec; 3 kickouts eject a player (shown BENCHED). Brutality ejects immediately. Common Foul is a free throw and doesn’t count.
If you forgot the capTap “Unknown / no cap” in the prompt. Better to ask the bench though — anonymous events don’t show in player box scores.
Lost connection?Keep scoring — events queue locally and sync to the public page when the connection returns. Don’t refresh the browser mid-game.
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